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GuitarKirby

19 Game Reviews

2 w/ Responses

DAMN IT.

Even though this game is a lot of fun, I REALLY wish it had key controls, because the mouse controls SUCK. My mouse keeps wandering off of the game screen, and that loses me lives and points. Annoying as hell.

ThinXIII responds:

Well, most people preferred the mouse controls that why I only used it. Anyway I'm glad you found the game entertaining. :)

No.

I'm sorry, but this is terrible. I can tell you all of the major scripting errors. Got a pen and pad? Good. First, and most notably, the aliens don't shoot. Second, you've set them so that when the level starts, the fleet drops when the edge of the enemies gets to the end of the stage. That's fine until I start shooting at them, and when they drop down halfway across the screen, it feels absolutely cheap. Finally, you've scripted it so that every level, a new line of enemies is added. That makes the game impossible after level 8, because the new line of enemies spawns where your ship is (e.g. Spawn Rape). This is bad, broken, and insulting to the original great. I suggest you go back and fix this, because the concept is decent, certainly. 0/0.

Love it.

This is the smoothest I've seen in the FPA games yet. It has that same "Sonic the Hedgehog" feel as before, running around and exploring the world. The wall jumping is now so clean, it actually feels better than Ninja Gaiden on NES. The swimming is cool too, although I agree with what others have said; his arms should move a little. When it comes down to it, this looks incredible, and I can't wait for the real deal!

Only one big complaint.

It seems like it takes too long to duck. If I nitpick, I guess the punch is way to far forward, but that seems like a really minor thing. There are just too many frames on the character in general. Other than that, it's pretty and clean, and I want to see a finished version! 6/10, but only because you submitted a pointless beta.

Excellent.

Obviously, people don't understand the game. OF COURSE it's bad. It's hilarious! Press space, move on. The point is to make fun of RPG games, not to actually BE one! Well done sir, I can't wait for the (possible) sequel! Also, the voice acting was superb, I hope to see some of that again.

Excellent Game.

I don't think I can say much others haven't said already. Beautifully done artwork, hilarious antics in the cutscenes, kickass gameplay. All I think it needs is to be downloadable so I can play it when I have no internet. Only thing bad about this game that I can think of... It ends.

Eh?

This isn't pong, dude. This is arkanoid.

I'm impressed.

This is a masterpeice of a game. The control feels fluent, and the game is challenging. It took me a few tries to figure out what makes a strong web, but once I did, I managed to get to the bat stage (no, I didn't catch one). On the other hand, it sometimes can feel unfair. If you accidentally get caught eating to many flies, a firefly can come out of nowhere and the whole web can be demolished by a swarm of moths. Also, the music feels repetitive after a few levels. I can mute it, but I shouldn't have to. Might wanna look into that. I hope to see difficulties and way more prey in the (hopeful) sequel!

DAMN.

This game is HARD. I love it, though. Well put together, with that usual cheesy air of suspense. Definitely a 10/10. Only one thing; is the pipe key supposed to fight in the cylinder-lock? Because if it is, the game is broken.

I'm eating out tonight.

James Hansen @GuitarKirby

Age 28, Male

Student

Connections Academy

Sparks, NV

Joined on 9/23/10

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